Coding Horror

An Exercise Program for the Fat Web

Coding Horror

When I wrote about App-pocalypse Now in 2014, I implied the future still belonged to the web. And it does. But it's also true that the web has changed a lot in the last 10 years, much less the last 20 or 30. Websites have gotten a lot … fatter.

There is no longer any such thing as Computer Security

Coding Horror

Remember "cybersecurity"? Mysterious hooded computer guys doing mysterious hooded computer guy. things! Who knows what kind of naughty digital mischief they might be up to? Unfortunately, we now live in a world where this kind of digital mischief is literally rewriting the world's history.

The Cloud Is Just Someone Else's Computer

Coding Horror

When we started Discourse in 2013, our server requirements were high: 1GB RAM. modern, fast dual core CPU. speedy solid state drive with 20G+. I'm not talking about a cheapo shared cpanel server, either, I mean a dedicated virtual private server with those specifications.

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What does Stack Overflow want to be when it grows up?

Coding Horror

I sometimes get asked by regular people in the actual real world what it is that I do for a living, and here's my 15 second answer: We built a sort of Wikipedia website for programmers to post questions and answers. It's called Stack Overflow.

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Design and Run Experiments That Actually Progress Your Business

Speaker: Nick Noreña, Innovation Coach and Advisor, Kromatic

Experimenting as a way to explore new products, services, and business models can help eliminate the guesswork involved in building something your customers actually value. That said, it's often quite tricky to take your vision and figure out the first experiment to run. How do you get started? How can you ensure your experiments are well-designed? Join Nick Noreña, educator, entrepreneur, and currently an Innovation Coach at Kromatic, as he walks us through how we can figure out the right experiments to run for any product or service, and in organizations of all sizes.

Password Rules Are B t

Coding Horror

Of the many, many, many bad things about passwords , you know what the worst is? Password rules. If we don't solve the password problem for users in my lifetime I am gonna haunt you from beyond the grave as a ghost pic.twitter.com/Tf9EnwgoZv — Jeff Atwood (@codinghorror) August 11, 2015.

I'm Loyal to Nothing Except the Dream

Coding Horror

There is much I take for granted in my life, and the normal functioning of American government is one of those things. In my 46 years, I've lived under nine different presidents. The first I remember is Carter.

Let's Encrypt Everything

Coding Horror

I'll admit I was late to the HTTPS party. But post Snowden, and particularly after the result of the last election here in the US, it's clear that everything on the web should be encrypted by default. You have an unalienable right to privacy , both in the real world and online.

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Hacker, Hack Thyself

Coding Horror

We've read so many sad stories about communities that were fatally compromised or destroyed due to security exploits.

Backup 188

They Have To Be Monsters

Coding Horror

Since I started working on Discourse, I spend a lot of time thinking about how software can encourage and nudge people to be more empathetic online. That's why it's troubling to read articles like this one : My brother’s 32nd birthday is today.

How to Design Strong Experiments

Speaker: Franziska Beeler, Head of Cloud Academy, and Tendayi Viki, Associate Partner, Strategyzer

When testing new business and product ideas, choosing the right experiment is just the beginning. After we have chosen our experiment, it’s important that we spend some time designing it well. Join Tendayi Viki, corporate innovation expert and associate partner at Strategyzer, and Franziska Beeler, Head of Cloud Academy at Strategyzer, as they walk us through the three key elements that help you design stronger experiments and come away with the evidence you need to advance your idea.

The Raspberry Pi Has Revolutionized Emulation

Coding Horror

Every geek goes through a phase where they discover emulation. It's practically a rite of passage. I think I spent most of my childhood – and a large part of my life as a young adult – desperately wishing I was in a video game arcade.

Games 205

The Existential Terror of Battle Royale

Coding Horror

It's been a while since I wrote a blog post, I guess in general, but also a blog post about video games. Video games are probably the single thing most attributable to my career as a programmer , and everything else I've done professionally after that.

Games 157

Can Software Make You Less Racist?

Coding Horror

I don't think we computer geeks appreciate how profoundly the rise of the smartphone, and Facebook, has changed the Internet audience.

Thunderbolting Your Video Card

Coding Horror

When I wrote about The Golden Age of x86 Gaming , I implied that, in the future, it might be an interesting, albeit expensive, idea to upgrade your video card via an external Thunderbolt 3 enclosure. I'm here to report that the future is now.

Video 165

Walk a Mile in Your Customer's Shoes

Speaker: Steven Haines, Founder and CEO, Sequent Learning Networks

Product professionals use phrases like "voice of the customer," and "user experience" so often that it can be easy to lose sight of their actual meanings. How can we, as product professionals, learn to keep customers and users at the heart of our work? Join Steven Haines, globally recognized thought leader and author, as he guides us through a memorable journey demonstrating how you can walk a mile in their customer's shoes. He'll explore how, by developing true empathy for your users, you can ensure you're creating the features and products they actually want.

Your Digital Pinball Machine

Coding Horror

I've had something of an obsession with digital pinball for years now. That recently culminated in me buying a Virtuapin Mini. OK, yes, it's an extravagance. There's no question. But in my defense, it is a minor extravagance relative to a real pinball machine.

3D 171

The Golden Age of x86 Gaming

Coding Horror

I've been happy with my 2016 HTPC , but the situation has changed, largely because of something I mentioned in passing back in November: The Xbox One and PS4 are effectively plain old PCs , built on: Intel Atom class (aka slow) AMD 8-core x86 CPU. 8 GB RAM. AMD Radeon 77xx / 78xx GPUs.

Games 171

Your Own Personal WiFi Storage

Coding Horror

Our kids have reached the age – at ages 4, 4, and 7 respectively – that taking longer trips with them is now possible without everyone losing what's left of their sanity in the process.

Here's The Programming Game You Never Asked For

Coding Horror

You know what's universally regarded as un-fun by most programmers? Writing assembly language code. As Steve McConnell said back in 1994 : Programmers working with high-level languages achieve better productivity and quality than those working with lower-level languages.

Games 157

Get Better User Insights With Wasteless Validation

Speaker: Tim Herbig, Product Management Coach and Consultant

Product teams tend to get ahead of themselves by rushing from idea straight to building a Minimum Viable Product (MVP). How can a product manager slow their team down and prevent them from wasting valuable resources? Join Tim Herbig, Product Management Coach and Consultant, as he introduces a new way of understanding MVPs and explores how you can approach validation without wasting the resources of your development team.

An Inferno on the Head of a Pin

Coding Horror

Today's processors contain billions of heat-generating transistors in an ever shrinking space. The power budget might go from: 1000 watts on a specialized server. 100 watts on desktops. 30 watts on laptops. 5 watts on tablets. 1 or 2 watts on a phone. 100 milliwatts on an embedded system. That's three four orders of magnitude. Modern CPU design is the delicate art of placing an inferno on the head of a pin. Look at the original 1993 Pentium compared to the 20th anniversary Pentium: 1993. Pentium.

The Rise of the Electric Scooter

Coding Horror

In an electric car, the (enormous) battery is a major part of the price. If electric car prices are decreasing, battery costs must be decreasing, because it's not like the cost of fabricating rubber, aluminum, glass, and steel into car shapes can decline that much, right?

Electric Geek Transportation Systems

Coding Horror

I've never thought of myself as a "car person" The last new car I bought (and in fact, now that I think about it, the first new car I ever bought) was the quirky 1998 Ford Contour SVT.

Can’t-miss sessions for AWS Summit Chicago

Stackery

AWS Summit Chicago on the horizon, and while there’s no explicit serverless track, there are some amazing sessions to check out. Here are my top choices for the serverless sessions and a workshop you won’t want to miss: Workshop for Serverless Computing with AWS + Stackery + Epsagon.

How User Acceptance Testing Can Save You Time and Money

Speaker: J.B. Siegel, VP of Client Services, Seamgen

Before a new product or feature goes into development, you have to gauge whether it will be a worthwhile investment. But what’s the best way to do so - and how can you get honest insights from your end users? Join J.B. Siegel, VP of Client Services at Seamgen, as he explores how to use wireframes and clickable prototypes to validate your product. He’ll discuss how user testing allows you to really understand your users - and how to use the insights to inform your product strategy.

Technical Components of CD4ML

Martin Fowler

Our authors now move on to the technical components that make Continuous Delivery possible for a Machine Learning system. The first two are "Discoverable and Accessible Data" followed by "Reproducible Model Training". more…. skip-home-page

Continuous Delivery for Machine Learning

Martin Fowler

Machine Learning applications are becoming popular in our industry, but teams struggle to develop, test, deploy them. At ThoughtWorks, we've gained great benefits from Continuous Delivery, so we naturally endeavored to apply this technique to our machine learning applications.

Book Review: Designing Data-Intensive Applications

Henrik Warne

What a great book Designing Data-Intensive Applications is! It covers databases and distributed systems in clear language, great detail and without any fluff.

Faking Agile Metrics or Cooking the Agile Books

Scrum.org

TL; DR: Faking Agile Metrics — An Eye-Opening Exercise. Imagine you’re a Scrum Master and the line manager of your team believes that the best sign for a successful agile transformation is a steady increase in the Scrum Team’s velocity.

How To Take Action on Customer Discovery

Speaker: Nick Noreña, Innovation Coach and Advisor, Kromatic

We all want to build successful products - and that means satisfied customers. Before anything else, you must understand what problems you can solve. The best way to do that is to get out of the building and start asking questions. But how can you make the most of those conversations, and ensure that you walk away with productive insights? Join Nick Noreña, educator, entrepreneur, and currently Innovation Coach and Advisor at Kromatic, as he covers how we can effectively action our findings from customer discovery conversations.

When TDD Is Not a Good Fit

Henrik Warne

I like to use Test-Driven Development (TDD) when coding. However, in some circumstances, TDD is more of a hinderance than a help. This happens when how to solve the problem is not clear. Then it is better to first write a solution and evaluate if it solves the problem.

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Toxic Team Members

Agile Alliance

Imagine this was your Agile team: Your Product Owner has expert domain knowledge but is more focused on career progression than on developing a great product. The Business Analyst is thorough but is a poor time manager and often misses deadlines.

Mind your language (if you want to be Agile)

Scrum.org

There are four key words in the first value of the Agile Manifesto: “ Individuals and their interactions over processes and tools ”. Most of us can spend countless hours debating the value of focusing on people and the dangers related to focusing on processes and tools.

Agile 268

Everything You Need to Know About the 4 Stages of Software Reliability

OverOps

FYI – The maturity model presented in this post is based on the concept of Continuous Reliability, which you can read more about here.

Make an Impact with Analytics and Journey Maps

Speaker: Kirui K. K., Co-founder and CEO of Tanasuk Africa

If you want to offer a better user experience, it can be tempting to track each and every data point in your product. However, this can quickly get complicated and overwhelming as you collect more and more data. How do you know which metrics will help you improve? Kirui K. K., Co-founder & CEO Tanasuk Africa, wants you to know that analytics don't have to be complicated to make an impact - no matter the size of your company. Join him as he explains how to create a customer journey map, then use that map to figure out the metrics you need to know - and how to use them.

Using velocity as a management instrument? Don't do it!

Scrum.org

In organizations in which agile transitions take place, the ancient English proverb Blood is thicker than water is frequently appropriate. It is decided to adopt agile working, there is talk of Scrum, self-organizing teams, Sprints, standing meetings, sticky notes on the wall, etc.

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Micro Frontends

Martin Fowler

Recent years have seen an explosion of interest in the microservices architectural style, which has become popular due to its ability to allow customer-oriented teams to build and deploy software independently.

Is High Quality Software Worth the Cost?

Martin Fowler

A common debate in software development projects is between spending time on improving the quality of the software versus concentrating on releasing more valuable features.

5 Steps That Helped Me Turn a $15M Loss Into Successful Software Delivery

OverOps

Pierre Bouchard has more than 20 years of experience applying effective engineering solutions for the most complex problems at companies including JP Morgan Chase, BNY Mellon and Wells Fargo.

The Six Principles of Persuasion

Speaker: Michael Carducci, CTO, Mago:Tech

As senior tech leaders, we often fall prey to thinking that a “good idea” and logical case is sufficient to get the desired response and result. We might be trying to get our CEO on-board with investment in a new technology or a rearchitecture effort, or we might want culture or process changes by our team. Our “good idea” is simply the beginning. An idea must be communicated; a case must be made; and ultimately other people must be persuaded to get onboard. Michael Carducci brings a fascinating background to this webinar. He’s a technologist and regularly works to help senior leaders improve their results. He’s also a professional mentalist and has been a student of psychology, human behavior and the principles of influence for nearly two decades.