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Community AMA: Bryan Finster and Continuous Delivery

Dzone - DevOps

Continuous Delivery isn’t about how fast you can deliver, it’s about the outcome your delivery achieves. Bryan is currently a Distinguished Engineer at Defense Unicorns but has also worked for Walmart as a systems analyst and eventually became a staff software engineer for Walmart Labs.

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Harness Acquires Propelo to Surface Software Engineering Bottlenecks

DevOps.com

Harness this week announced it has acquired Propelo, a provider of an analytics tool that identifies bottlenecks in software engineering processes. Terms of the acquisition were not disclosed.

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Software Engineering Trends in the Industry

Dzone - DevOps

Specifically, we will explore how some well-known organizations implement and benefit from early and continuous testing , faster software delivery, reduced costs, and increased collaboration. Companies try to break down the traditional silos that separate development, operations, and testing teams.

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Continuous delivery in DevOps – A brief inside!

Openxcell

It has always been a point of concern that what is continuous delivery? Continuous delivery is a software development approach that accelerates the deployment of new code by automating the process. What is continuous delivery. What is continuous delivery in DevOps? Continuous delivery.

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Cognition Labs Previews Devin AI Software Engineer

DevOps.com

Cognition Labs previewed Devin, which it describes as the world’s first software engineer based on artificial intelligence (AI).

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Continuous Delivery (CD): A New Approach to Deliver Your Software

Dzone - DevOps

Continuous delivery (CD) is a software engineering approach in which teams produce software in short cycles, ensuring that the software can be reliably released at any time and following a pipeline through a “production-like environment” without doing so manually. What Is Continuous Delivery?

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Continuous Delivery of Games

Abhishek Tiwari

overworked software engineers) after the failed launch. One key learning for me is the lack of continuous delivery and modern software engineering practices in the gaming industry. Results delayed and buggy game launches, overworked software engineers, and disappointed gamers.