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GSAS 2023: The Third Edition

Apiumhub

They believe that productive partnerships, collaboration, fast feedback, and small iterations are the best way to deliver successful software projects, using Agile methodologies and Extreme Programming practices, like Test-Driven Development, Simple Design, Pair-Programming, and Continuous Integration, in all our projects.

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AoAD2 Practice: Evolutionary System Architecture

James Shore

This is a pre-release excerpt of The Art of Agile Development, Second Edition , to be published by O’Reilly in 2021. Evolutionary System Architecture. Simplicity is a key Agile idea, as discussed in “Key Idea: Simplicity” on p.XX. What about your system architecture? Second Edition cover. Simple Design.

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AoAD2 Practice: Zero Friction

James Shore

This is a pre-release excerpt of The Art of Agile Development, Second Edition , to be published by O’Reilly in 2021. The larger your system gets, the more creative you’ll have to be. Continuous Integration. Learn how to use code completion, automatic fixes, function and method lookup, and reference navigation.

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What is SDLC (Software Development Life Cycle)?

Openxcell

SRS is a reference for product architects to come up with the best architecture for the product to be developed. As per the SRS requirements, you can propose and document more than one design approach for the product architecture in a DDS – Design Document Specification. Read further details ? Define Requirements in SDLC.

SDLC 94
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AoAD2 Practice: Incremental Design

James Shore

This is a pre-release excerpt of The Art of Agile Development, Second Edition , to be published by O’Reilly in 2021. Agile makes a challenging demand of its programmers: every week or two, programmers should finish four to ten customer-centric stories. Continuous Integration. Application architecture. Programmers.

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Grown-Up Lean

LeanEssays

In chapter 3 (Agility and Leanness) he introduces DevOps, a set of technical practices based on cross-functional teams and heavy automation that effectively does away with the tradeoff between speed and control – you can have both. From rigid and risk-adverse to agile, experimental, and adaptable. Scrum [20] introduced iterations.