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Sandbox VR expands to new locations globally with $37M Series B led by Andreessen Horowitz

TechCrunch

After a challenging year for location-based virtual reality startups due to COVID-19, Sandbox VR , a location-based VR startup, is making a comeback with a plan to expand its operations further across the globe. Sandbox VR aims to be an immersive social experience through a combination of full-body motion capture and VR technologies.

VR 301
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Medical simulation platform FundamentalVR raises $20M to help surgeons learn through VR

TechCrunch

FundamentalVR , an immersive simulation platform for medical and health care professions, has raised $20 million in a round of funding to “accelerate skill-transfer and surgical proficiency” through virtual reality (VR) and mixed reality (MR) applications. FundamentalVR: Ocular gene therapy simulation.

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7 investors discuss augmented reality and VR startup opportunities in 2020

TechCrunch

For all of the investors preaching that augmented reality technology will likely be the successor to the modern smartphone, today, most venture capitalists are still quite wary to back AR plays. “We believe VR is still the largest long-term opportunity of the two. . AR complements the real world, VR creates endless new worlds.”

VR 299
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It’s time to evolve beyond marketing to create meaningful metaverse moments

CIO

When I talk with business leaders, I often hear metaverse as a marketing focus or an innovation one; usually, it’s not comprehensive and strategically integrated with the business. Immersive technologies will continue to grow as hardware becomes less clunky, reducing inconvenience, and software becomes more user-friendly and approachable.

Marketing 279
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Why Adopting New Technologies like AR and VR are Essential for Your Business?

Trigent

In that case, it is essential to understand why companies consider adopting new technologies or digital transformations like Augmented Reality (AR) and Virtual Reality (VR) to meet customer needs. This technology has entered various fields of business and offered a changing aspect. million VR users and 110.1

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Say goodbye to the notch? OTI raises $55M for technology to remove screen obstructions

TechCrunch

Areas where the display materials are likely to make an appearance in coming years include smartphones, tablets, laptops, AR and VR headset makers, televisions and potentially automotive applications. Helander said the platform runs using “classic hardware,” with some compute from third-party quantum companies like D-Wave.

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Mozilla acquires Active Replica to build on its metaverse vision

TechCrunch

” According to Mozilla SVP Imo Udom, Active Replica will support Mozilla’s ongoing work with Hubs, the latter’s VR chatroom service and open source project. They will benefit from our scale, our talent, and our ability to help bring their innovations to the market faster.”

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