Remove 2003 Remove Product Management Remove Sport Remove UI/UX
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AoAD2 Chapter 5: Invest in Agility

James Shore

There’s no objective measure of software productivity [Fowler 2003], but from experience, I’d estimate a 10-20% performance dip at first. If the team’s purpose is user-centric, that includes people with UI/UX skills. Poppendieck and Poppendieck 2003]. Your manager apologizes, but, “my hands are tied,” they say. “HR

Agile 97
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AoAD2 Chapter 4: Investing in Agility

James Shore

There’s no objective measure of software productivity [Fowler 2003], but from experience, I’d estimate a 10-20% performance dip at first. If the team’s purpose is user-centric, that includes people with UI/UX skills. They need all skills required to build and deploy their product. Poppendieck and Poppendieck 2003].

Agile 132