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How W4 plans to monetize the Godot game engine using Red Hat’s open-source playbook

TechCrunch

Godot, for the uninitiated, is a cross-platform game engine first released under an open source license back in 2014, though its initial development pre-dates that by several years. Anyone who has even remotely paid attention to the technology sphere over the past decade or so will have noticed that open source is now big business.