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Quality Assurance Approach towards Virtual Reality (VR)

Perficient

Virtual Reality Virtual Reality (VR) is an immersive media experience replicating either a real or imagined environment and allowing users to interact with the environment. Unlike the conventional user interface of displaying content on a screen, VR immerses a person to interact in a digital 3D environment.

VR 72
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Power Immersive, Engaging, Impactful Learning Experiences with AR/VR

Trigent

But with Virtual Reality (VR) and Augmented Reality (AR) coming into the picture, things have changed radically for the education sector. We are treading into an era of experiential learning driven by AR/VR. Propelling-immersive-learning-with-AR-VR. from USD 85,818 million in 2020 to USD 181,265 million by 2025.

VR 98
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Thinking of hibernating through the metaverse winter?

CIO

Some examples are interacting in marketplaces to purchase virtual goods or services, playing games, exploring museums or gardens, touching or seeing 3D versions of objects, hiking, attending conferences or musical events, painting, and composing music. The goal is to provide a memorable interactive environment.

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Radar Trends to Watch: October 2022

O'Reilly Media - Ideas

It consists of a series of 3D animations. Google’s Sparrow is an experimental AI chatbot that has been trained not to generate “dangerous” replies (ranging from hate speech to financial advice and claims of sentience). It’s useful for discovering whether your artwork or photos were used in training.

Trends 108
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A year on from Russia’s invasion, Ukrainian startups show astounding resilience

TechCrunch

After 2 months in an underground shelter they have also used their technology to register evidence of war crimes and provide the ability to immerse oneself into Ukraine to experience it, it’s now developing applications for psychological trauma treatment, VR medical trainin, combat surveillance systems and making the de-mining process safer.

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Insider’s Guide to the New Holographic Computing

CTOvision

I’ve been blogging for years about a variety of research efforts which additively culminated in today’s announcements: HoloLens, HoloStudio for 3D holographic building, and a series of apps (e.g. I’ve worn it, used it, designed 3D models with it, explored the real surface of Mars, played and laughed and marveled with it.

VR 122
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Radar Trends to Watch: December 2022

O'Reilly Media - Ideas

Shutterstock will be collaborating with OpenAI to build a model based on DALL-E that has been trained only on art that Shutterstock has licensed. They will also put in place a plan for compensating artists whose work was used to train the model. The result is a robot that can perform tasks that it has not been explicitly trained to do.