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Bringing the National Museum of African American History and Culture to the world

CIO

In 2022, with the pandemic subsiding, the National Museum of African American History and Culture at the Smithsonian Institution in Washington, DC, once again served more than 1 million visitors. A VR/AR experience requires the use of headsets that can often cost hundreds of dollars, he reminds.

Culture 246
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Quality Assurance Approach towards Virtual Reality (VR)

Perficient

Virtual Reality Virtual Reality (VR) is an immersive media experience replicating either a real or imagined environment and allowing users to interact with the environment. Unlike the conventional user interface of displaying content on a screen, VR immerses a person to interact in a digital 3D environment.

VR 72
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Power Immersive, Engaging, Impactful Learning Experiences with AR/VR

Trigent

But with Virtual Reality (VR) and Augmented Reality (AR) coming into the picture, things have changed radically for the education sector. We are treading into an era of experiential learning driven by AR/VR. Propelling-immersive-learning-with-AR-VR. from USD 85,818 million in 2020 to USD 181,265 million by 2025.

VR 98
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Twitter co-founder Biz Stone joins board of audiovisual startup Chroma

TechCrunch

In 2017, Stone publicly announced he was returning to Twitter to lead strategic vision, brand, and culture, where he remained until 2021. While the company plans to first launch a product on mobile devices, Stone believes the technology could become even more interesting when and if Apple releases its own VR/AR headset.

VR 275
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Thinking of hibernating through the metaverse winter?

CIO

Some examples are interacting in marketplaces to purchase virtual goods or services, playing games, exploring museums or gardens, touching or seeing 3D versions of objects, hiking, attending conferences or musical events, painting, and composing music. You can start slow and build in new technology components over time.

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A year on from Russia’s invasion, Ukrainian startups show astounding resilience

TechCrunch

After 2 months in an underground shelter they have also used their technology to register evidence of war crimes and provide the ability to immerse oneself into Ukraine to experience it, it’s now developing applications for psychological trauma treatment, VR medical trainin, combat surveillance systems and making the de-mining process safer.

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Radar Trends to Watch: December 2022

O'Reilly Media - Ideas

Their geography, culture, and national sovereignty could be preserved in a virtual world. When is VR too connected to the real world? Palmer Lucky, founder of Oculus, has built a VR headset that will kill you if you die in the game. It can remove particles as small as 2 millimeters, and can be built with a 3D printer.