Remove Artificial Intelligence Remove Games Remove Sport Remove VR
article thumbnail

How 2 Australian sporting brands leverage human-centric digital innovation to drive new fan experiences in and out of the arena

CIO

Creating new revenue streams, identifying untapped audiences and better engaging fans onsite and all year-round are just some of the wins iconic Australian sporting events are chalking up thanks to human-centric digital innovation.

Sport 246
article thumbnail

Top 7 Gaming Trends and Technologies in 2024

Openxcell

Technology trends in the gaming industry are growing rapidly due to robust digital transformations. According to Grand View Research, the video game market is expected to reach USD 583.69 It’s all thanks to the newest gaming technologies shaping the future of gaming. billion by 2030. Another example is Twelfth Man.

Games 52
Insiders

Sign Up for our Newsletter

This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

article thumbnail

6 Tech Trends that will reshape Media & Entertainment in 2021

Trigent

Going forward, the focus will be more on making an interesting mix of videos, music, games, podcasts, etc. in 2023 with eSports being touted as the future of sports. Currently, Asia and North America are the largest eSports markets and with greater adoption of AR/VR, this segment too will see fresh developments.

Media 98
article thumbnail

8 investors and founders highlight Valencia’s potential as a fintech and cybersecurity hub

TechCrunch

The city appears to be strong in areas such as travel, AI, cybersecurity, fintech, agritech, travel tech, biotech, sports tech, and VR. Valencia has also been traditionally strong in video gaming. In fact, one of the major gaming events in Spain and Europe, Dreamhack, is held in Valencia.

Fintech 183
article thumbnail

Top 10 AR Trends That Will Shape The Future Of Augmented Reality

Openxcell

Various industries use Augmented Reality to solve business challenges, including retail, business, gaming, healthcare, and even the military. More than 60% of shoppers prefer to shop by utilizing Augmented Reality, and 46% of shop owners are impressed by the AR/VR solution. The Sandbox is an example of a virtual metaverse.

Trends 52
article thumbnail

9 Promising Mobile Application Features – 2020 Edition

Xicom

This feature provides the indoor-ways, routes of the location like malls, libraries, sports venue, museums, with the shortest distance (iff any). To be precise, 5G is not just related with speed, it also cater to other services: 3D Gaming AR/VR Technology Data Security Speed. AR/VR Apps” – Improving Real-World Experience.

Mobile 52
article thumbnail

Sunny side up

Pandora's Brain

Good immersive VR equipment is now found in most homes, and it is increasingly rare to see an adolescent in public outside school hours. All major movies made by Netflix, Hollywood and Bollywood are now produced in VR, along with all major video games. Many people now have more time and energy for reading.