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7 investors discuss augmented reality and VR startup opportunities in 2020

TechCrunch

Meanwhile, few spaces were frothier in 2016 than virtual reality, but most VCs who gambled on VR following Facebook’s Oculus acquisition failed to strike it rich. “We believe VR is still the largest long-term opportunity of the two. . “We believe VR is still the largest long-term opportunity of the two.

VR 299
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Sports venues advance goals, enhance fan experience with data analytics

CIO

Sports fans today have more ways than ever to watch their favorite teams beyond the traditional, live stadium experience, including television, streaming services, even highlights on social media. In response, sports teams and venue operators are working hard to improve and differentiate the in-stadium experience.

Sport 246
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How 2 Australian sporting brands leverage human-centric digital innovation to drive new fan experiences in and out of the arena

CIO

Creating new revenue streams, identifying untapped audiences and better engaging fans onsite and all year-round are just some of the wins iconic Australian sporting events are chalking up thanks to human-centric digital innovation. Here, we explore two stellar examples in the Australian Grand Prix and Australian Open.

Sport 246
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6 Tech Trends that will reshape Media & Entertainment in 2021

Trigent

The UK Streaming Wars report shows that viewers are now increasingly open to ad-supported video options, so the onus is on the digital advertising industry to help marketers meet consumer needs with an enjoyable experience.” The global eSports market revenue is expected to touch $1.6B

Media 98
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Top 7 Gaming Trends and Technologies in 2024

Openxcell

According to Grand View Research, the video game market is expected to reach USD 583.69 Today, gaming has gone beyond consoles and PCs to virtual reality (VR), augmented reality (AR), and mobile devices. According to estimates, the blockchain gaming market will grow to $65.7 billion by 2030. billion by 2027.

Games 52
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13 investors say lifelong learning is taking edtech mainstream

TechCrunch

billion in venture capital across 265 deals during 2020, compared to $1.32 It puts startups in a difficult spot: if 2020 was about enabling video-based teaching, what might emerge from 2021? Emerging tech – AI/NLP/ML/VR – will continue to push the envelope. Relatively low consumer spend on education relative to other markets.

Education 336
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9 Promising Mobile Application Features – 2020 Edition

Xicom

However, with numerous mobile apps available in the app market – the Apple store and Google play store makes the competition a stiff. But, irrespective of the objective, one thing is clear “The app market is flourishing, and if you want to succeed, you’ll have to find a right and innovative way to break through the noise”.

Mobile 52