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Refract raises $8.5M SGD funding, announces new game development division 

TechCrunch

The latest funding will be used to intensify R&D for AXIS , a wearable and game-oriented full-body motion capture solution. CEO of Refract Chng told TechCrunch that the solution they found out was to allow players to use their bodies as game controllers. billion gamers through its games and technology, such as the wearable AXIS. .

Games 246
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How 2 Australian sporting brands leverage human-centric digital innovation to drive new fan experiences in and out of the arena

CIO

Creating new revenue streams, identifying untapped audiences and better engaging fans onsite and all year-round are just some of the wins iconic Australian sporting events are chalking up thanks to human-centric digital innovation. Here, we explore two stellar examples in the Australian Grand Prix and Australian Open.

Sport 246
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7 investors discuss augmented reality and VR startup opportunities in 2020

TechCrunch

Meanwhile, few spaces were frothier in 2016 than virtual reality, but most VCs who gambled on VR following Facebook’s Oculus acquisition failed to strike it rich. “We believe VR is still the largest long-term opportunity of the two. . “We believe VR is still the largest long-term opportunity of the two.

VR 299
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Sports venues advance goals, enhance fan experience with data analytics

CIO

Sports fans today have more ways than ever to watch their favorite teams beyond the traditional, live stadium experience, including television, streaming services, even highlights on social media. In response, sports teams and venue operators are working hard to improve and differentiate the in-stadium experience.

Sport 246
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Triumph raises $14M for an SDK to add real-money tournaments into games

TechCrunch

The surge of interest in e-sports, online fantasy leagues and more extensive online financial infrastructure have made the concept of real-money gaming more popular among consumers and games developers. per month, and it has led to $54 in average monthly revenues per player per game. states plus Washington D.C.),

Games 241
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6 Tech Trends that will reshape Media & Entertainment in 2021

Trigent

The demand side takes into account the behavioral patterns of the audience while the supply side adopts tech innovations to differentiate their service and content portfolio. Going forward, the focus will be more on making an interesting mix of videos, music, games, podcasts, etc. Ad-supported access to standard content portfolio.

Media 98
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A year on from Russia’s invasion, Ukrainian startups show astounding resilience

TechCrunch

billion in research and innovation it has to spend this year. Blocksport Blocksport builds Web3-ready platform solutions for the professional sports and entertainment industry to enable tokenization use cases for their fan community. Google presented 25 startups with a grant to help them continue operating and growing. nect WORLD Inc.