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History of Computer Graphics – 1950s to 2010s

The Crazy Programmer

So, the development of computer graphics started in the early 1950s, when projects like Whirlwind and Sage developed the Cathode Ray Tube which was used to display visual graphics and a light pen was used as an input device to write on the board. In the late 1960s, IBM also started its development in this field of computer graphics.

3D 278
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Step Inside the Future: Experience Exhilarating Virtual Worlds with Immersive Technology

CableLabs

The newest film in the “Near Future” series shows what a day in the life of a family looks like as technology transforms how they work, study and engage with each other. Imagine interacting with virtual people and places that feel real and propel you into new worlds. Quantum computing is powering the highly detailed storm analytics.

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How does Digital Technology help build the Next Generation of Dental Practices?

OTS Solutions

With the adoption of digital technologies, dentists can now take highly accurate and detailed 3D impressions. Digital technologies enable dentists to create virtual treatment plans, allowing patients to visualize the expected outcomes of their dental treatments and make informed decisions.

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The 11 ways in which the metaverse is shifting software development  

Capgemini

The 11 ways in which the metaverse is shifting software development Gunnar Menzel 28 Mar 2023 Facebook Twitter Linkedin Over the past 70 years, we have seen many technology disruptions that impacted the way we design, develop, and deploy software. For developers, the shift away from using text for coding is still a big unknown.

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How to use AR and VR in education industry?

OTS Solutions

Artificial intelligence (AI) is beginning to disrupt the education system by allowing academic programs to become personalized through augmented reality (AR) and virtual reality (VR). The application development opportunities are nearly endless. What is Virtual Reality? AR mobile app development continues to grow each day.

VR 100
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New Series: Creating Media with Machine Learning

Netflix Tech

By Vi Iyengar , Keila Fong , Hossein Taghavi , Andy Yao , Kelli Griggs , Boris Chen , Cristina Segalin , Apurva Kansara , Grace Tang , Billur Engin , Amir Ziai , James Ray , Jonathan Solorzano-Hamilton Welcome to the first post in our multi-part series on how Netflix is developing and using machine learning (ML) to help creators make better media?—?from

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Top 5 Takeaways From GDC 2022

Honeycomb

The Game Developers Conference (GDC) is a yearly event that brings together leading brands in the gaming industry to talk about trends in development and showcase new features and releases. The future is virtual reality (VR) and the exhibits on display at GDC brought this to life. Gamer Developers Choice Awards .

Games 52