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Emperia is helping brands like Bloomingdales build shopping experiences in VR

TechCrunch

Does the average person want to shop for apparel in virtual reality (VR)? But not everyone agrees — particularly those who hope to build a business out of VR retail. ” Emperia’s platform offers tools brands can use to create virtual experiences, including stores in VR. Perhaps so.

VR 222
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7 investors discuss augmented reality and VR startup opportunities in 2020

TechCrunch

For all of the investors preaching that augmented reality technology will likely be the successor to the modern smartphone, today, most venture capitalists are still quite wary to back AR plays. “We believe VR is still the largest long-term opportunity of the two. . AR complements the real world, VR creates endless new worlds.”

VR 299
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Sports venues advance goals, enhance fan experience with data analytics

CIO

Sports fans today have more ways than ever to watch their favorite teams beyond the traditional, live stadium experience, including television, streaming services, even highlights on social media. In response, sports teams and venue operators are working hard to improve and differentiate the in-stadium experience.

Sport 227
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How 2 Australian sporting brands leverage human-centric digital innovation to drive new fan experiences in and out of the arena

CIO

Creating new revenue streams, identifying untapped audiences and better engaging fans onsite and all year-round are just some of the wins iconic Australian sporting events are chalking up thanks to human-centric digital innovation. Helping AGPC was strategic technology partner, WONGDOODY, the global human experience company of Infosys.

Sport 221
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Refract raises $8.5M SGD funding, announces new game development division 

TechCrunch

The startup also plans to expand its team in preparation for the commercialization of AXIS later this year to cater to the rapidly growing market of gamers, tech adopters, content creators and fitness enthusiasts. Refract will continue delivering immersive and engaging XR and VR experiences to a growing market of 2.9

Games 246
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Metaverse: The time for CIOs to experiment is now

CIO

For the past forty years CIOs have labored to retrofit, rearchitect, and ultimately replace underfunded and underappreciated legacy infrastructures in hopes of delivering the full benefits associated with periodically occurring waves of transformative emerging technologies. Emerging Technology Get on the train.

VR 353
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Top 7 Gaming Trends and Technologies in 2024

Openxcell

Technology trends in the gaming industry are growing rapidly due to robust digital transformations. According to Grand View Research, the video game market is expected to reach USD 583.69 It’s all thanks to the newest gaming technologies shaping the future of gaming. billion by 2030.

Games 52