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Power Immersive, Engaging, Impactful Learning Experiences with AR/VR

Trigent

Homeschooling, online degree programs, virtual classrooms have all been progressive steps in the direction of transformative technological innovation. But with Virtual Reality (VR) and Augmented Reality (AR) coming into the picture, things have changed radically for the education sector. Learning without borders.

VR 98
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Why Adopting New Technologies like AR and VR are Essential for Your Business?

Trigent

In that case, it is essential to understand why companies consider adopting new technologies or digital transformations like Augmented Reality (AR) and Virtual Reality (VR) to meet customer needs. While AR and VR offer many revolutionary experiences, XR is based on the same technologies. million VR users and 110.1

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What’s ahead for AI, VR, NFTs, and more?

O'Reilly Media - Ideas

We’ll see new tools and platforms for dealing with supply chain and logistics issues, and they’ll likely make use of machine learning. Now for some slightly less safe predictions, involving the future of social media and cybersecurity. I don’t think they’ll succeed, but Apple is also working on VR/AR products.

VR 128
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8 open source companies from YC Demo Day Winter ’22

TechCrunch

How it says it differs from rivals: Tuva uses machine learning to further develop its technology. They’re using that experience to help digital health companies get their data ready for analytics and machine learning. Promises include: Unai wants to make VR interactions look, feel and sound like they do in real life.

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6 Tech Trends that will reshape Media & Entertainment in 2021

Trigent

By 2024, Over-the-top (OTT) media revenue is predicted to touch $158.84B that’s more than double the $67.8B Here’s our take on 6 technology trends that will influence the media and entertainment world this year. Augmented and Virtual Reality will create new avenues. revenue that was generated in 2018.

Media 98
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3 ways to beat the competition and stay ahead in the Media and Entertainment industry

Trigent

The media and entertainment sector saw quite a few changes with respect to content development, aggregation, and delivery as major players in the business adopted new strategies and agile approaches to leverage the changing consumer demands. AI in tandem with machine learning will also offer insights into the payment preferences of consumers.

Media 98
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IoT Asset Management Solutions for the Media & Entertainment Industry

Trigent

IoT adoption, coupled with cloud platforms and Big Data analysis, provides the Media and Entertainment industry a significant boost to utilizing their machine and human assets. IoT (Internet of things) refers to the ecosystem of connected smart devices and environmental sensors that track assets, machine or human, across locations. .

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