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Emperia is helping brands like Bloomingdales build shopping experiences in VR

TechCrunch

Does the average person want to shop for apparel in virtual reality (VR)? But not everyone agrees — particularly those who hope to build a business out of VR retail. ” Emperia’s platform offers tools brands can use to create virtual experiences, including stores in VR. .”

VR 222
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Meta’s Horizon Worlds is rolling out on web and mobile

TechCrunch

The VR social app has started rolling out for some users on web and mobile in early access, Meta said. By expanding to mobile and web, Horizon Worlds can cater to a much larger user base, […] After more than a year and a half in development, Meta is bringing Horizon Worlds out of the headset.

Mobile 235
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Hexa raises $20.5M to turn images into 3D objects for VR, AR and more

TechCrunch

But HTC’s focus has increasingly shifted over the years from mobile to VR, and it evidently sees Hexa as aligned with its current — and perhaps even future — lines of business. Atias co-launched Hexa with Ran Buchnik and Jonathan Clark first as a virtual dressing room platform aimed at bridging the massive disconnect.

3D 219
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Social gaming platform Rec Room scores $20 million Series C

TechCrunch

Social gaming platform Rec Room has scored some new funding as it aims to bring its once VR-centric world to every major gaming platform out there. The platform has been around for years serving as a social hub and gaming platform for virtual reality users. Against Gravity is building a VR world that won’t stop growing.

Games 340
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Over 500 mobile apps are now using the term ‘metaverse’ to attract new users

TechCrunch

A true “metaverse” may not yet exist , but that hasn’t stopped marketers from adopting the buzzword to promote their apps and games on mobile app stores. The terms “AR” and “VR” were found in 11% and 9% of the “metaverse” apps, respectively. Image Credits: Sensor Tower.

Mobile 239
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Daily Crunch: Meta’s upcoming VR headset will track eye movements and capture facial expressions

TechCrunch

Virtual reality, Meta style : Meta’s new virtual reality headset technology is going to focus on face-tracking and eye-tracking, features the company calls “social presence,” Ivan writes. If you fail at that, make sure you die in a more interesting way than dehydration so your camp mates at leaast get a good story out of it.

VR 245
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Rec Room raises $145M at a $3.5B valuation for its user-generated, immersive gaming platform

TechCrunch

The funding is coming on the back of very significant growth and scale for Rec Room, amid a wider climate where suddenly a lot more attention is being focused on VR and immersive experiences, and specifically companies that are building content (or vehicles for content) that engage users in those mediums. (To

Games 257