Remove the Metaverse
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Emperia is helping brands like Bloomingdales build shopping experiences in VR

TechCrunch

Does the average person want to shop for apparel in virtual reality (VR)? But not everyone agrees — particularly those who hope to build a business out of VR retail. ” Emperia’s platform offers tools brands can use to create virtual experiences, including stores in VR. .

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How the metaverse will help financial organizations transform employee and customer experience on Microsoft Cloud

CIO

By blending the physical and the digital worlds, the metaverse is changing the rules of engagement and enabling us to connect without barriers,” says Anupam Singhal, a Senior Vice President at Tata Consultancy Services (TCS). According to  Gartner , 25% of people will spend at least an hour in the metaverse by 2026.

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The Collaborative Metaverse

O'Reilly Media - Ideas

My thesis about the Metaverse is that it is, above all, about enabling collaboration. VR goggles and AR glasses? Fine, but the Metaverse will fail if it only works for those who want to wear a headset. That’s what the Metaverse means for businesses. With Figma, he’s made the big time.

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CommonGround raises $25M for immersive video avatar technology that doesn’t rely on VR gear

TechCrunch

The trials and tribulations that a giant company like Meta (née Facebook) has been facing in overcoming skepticism , creating user interest (let alone revenue) and building quality experiences for its all-in metaverse vision highlights just how much work lies ahead for any company working in mixed reality. Why videoconferencing?

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MeetKai launches new room-scanning tech and metaverse builder

TechCrunch

Not everyone believes that the metaverse — social, VR-centric worlds — has staying power. It soon broadened its focus, introducing products to help developers build components of metaverse worlds, including “intelligent” NPCs and (less excitingly) ads. But MeetKai is among the steadfast optimists.

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Is the metaverse inching closer to reality?

Capgemini

Is the metaverse inching closer to reality? Alan Connolly 2 August 2022 Facebook Twitter Linkedin By 2026, it’s anticipated that 25% of people will spend at least one hour per day in the metaverse. This might sound like a fantasy but in the metaverse, you might even meet up with someone in another continent after.

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LG announces the first 50 participants in its LG Nova program

TechCrunch

From 1,300 applicants, the company picked its first cohort to start building opportunities with the startups. – Tech-enabled, virtual respiratory care provider that makes it easy to take the unknown and unmanageable out of respiratory illness and give control back to the patients suffering from it. CurieAi, Inc.

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