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Technology’s role in social sustainability

CIO

Technology has a critical role to play in any organization’s social sustainability strategy. And according to a survey from NTT, a majority of senior executives recognize this and are actively working to harness digital technology and innovation to support their social sustainability initiatives. That number is set to grow.

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Social gaming platform Rec Room scores $20 million Series C

TechCrunch

Social gaming platform Rec Room has scored some new funding as it aims to bring its once VR-centric world to every major gaming platform out there. The platform has been around for years serving as a social hub and gaming platform for virtual reality users. This year was big for the platform doing just that.

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Goama lets developers integrate a social gaming platform into their apps

TechCrunch

Goama (also known as Go Games) lets developers quickly integrate social games into their apps. Some of Goama’s clients have used it for promotional campaigns, while others rely on the platform, which introduces new games every week, to add a full-fledged gaming function to their app. million unique users.

Games 294
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Virtual social network IMVU raises $35M from China’s NetEase and others

TechCrunch

The line between social networking and gaming is increasingly blurring , and internet incumbents are taking notice. NetEase, the second-largest gaming company in China (behind Tencent), is among a group of investors who just backed IMVU, an avatar-focused social network operating out of California.

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Skich’s new app brings social discovery to mobile game recommendations

TechCrunch

A new startup called Skich wants to help mobile users find games to play that better match their interests. To do so, it’s created a game recommendation app that carefully toes the line in order to not bump up against Apple’s App Store rule that prohibits other apps from acting as App Stores themselves.

Games 216
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Makers Fund-backed virtual social app MEW woos comic fans in the US

TechCrunch

Raven Gao didn’t set up virtual social platform MEW to ride the metaverse wave. He began working on MEW in mid-2019 with a Tencent veteran because he wanted to build a virtual safe haven for socially awkward introverts like himself. capturing a similar game- and anime-loving demographic as it has in China.

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Rec Room raises $145M at a $3.5B valuation for its user-generated, immersive gaming platform

TechCrunch

On the heels of Roblox hitting it big with its platform for user-created gaming content, another startup has landed a major round of funding to build out its own user-generated platform aimed at immersive experiences. billion valuation. There are some 12 million rooms on the platform already, Rec Room said.

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