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Gaming rules the entertainment industry, so why aren’t investors showing up?

TechCrunch

As gaming’s popularity reaches epic heights, venture investors’ activity in the industry doesn’t seem to equate with the overall size of the games market. Late-stage investors have shown that they have a tremendous appetite for businesses in the gaming industry. New game installs are also up for the year.

Games 294
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The retail edge: Where data powers game-changing customer experiences

CIO

3 The ability to perform real-time analytics and artificial intelligence (AI) on customer data at the point of creation enables hyper-personalized interactions at scale. For example, retailers using augmented reality (AR) and virtual reality (VR) to create more engaging experiences can increase conversion rates by 83.1%

Retail 284
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Sports venues advance goals, enhance fan experience with data analytics

CIO

For years, fans have been less inclined to choose the live stadium experience, with game attendance across major North American professional sports in decline. A 2018 report by consulting firm Deloitte notes that fans at home often have access to better camera angles, as well as AR/VR, multiplatform, and other multimedia options.

Sport 226
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Innovative Approaches to Executive Development in the 2024 Workplace

N2Growth Blog

From AI to Microlearning, VR to remote working strategy , technology will play an ever-bigger role in shaping the leaders of tomorrow. Through advanced analytics and machine learning algorithms, companies can analyze vast amounts of data to accurately track progress, identify trends, and pinpoint areas for improvement.

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11 milestones in AR and VR in 2018

Agile Engine

Do you ever feel like the hype is strong for VR and AR? In early 2017, the analytics company projected a $4.9 billion revenue in consumer VR by the end of the year. Second, there are just too many forecasts in VR and AR, which makes it hard to separate noise from meaningful information. Take Superdata, for example.

VR 49
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Daily Crunch: Electric rail vehicle startup Parallel Systems raises a $49.55M Series A

TechCrunch

South African mobile games company lands $20M : Meet Carry1st, a social games publisher that just landed eight figures. Considering that Microsoft has a market cap over $2 trillion, purchasing a gaming company that pumps out titles like Call of Duty, Guitar Hero and Candy Crush for $68 billion isn’t exactly fraught with danger.

System 213
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LG announces the first 50 participants in its LG Nova program

TechCrunch

XRHealth Virtual Clinic – Integrates VR/AR, licensed clinicians and real-time data analytics. echo3D – Cloud platform for 3D/AR/VR that provides tools and network infrastructure to help quickly build and deploy 3D/metaverse apps, games and content. The Metaverse.

3D 221