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Quality Assurance Approach towards Virtual Reality (VR)

Perficient

Virtual Reality Virtual Reality (VR) is an immersive media experience replicating either a real or imagined environment and allowing users to interact with the environment. Unlike the conventional user interface of displaying content on a screen, VR immerses a person to interact in a digital 3D environment.

VR 72
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Why Adopting New Technologies like AR and VR are Essential for Your Business?

Trigent

In that case, it is essential to understand why companies consider adopting new technologies or digital transformations like Augmented Reality (AR) and Virtual Reality (VR) to meet customer needs. While AR and VR offer many revolutionary experiences, XR is based on the same technologies. million VR users and 110.1

VR 52
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5 Principles to Ensure Successful Implementation of AR/VR in Real Estate Firms

Trigent

AR/VR in real estate presents the perfect solution to the changing needs of discerning customers. The global AR VR in the real estate market ecosystem 1 is expected to grow at a CAGR of 31.2%, increasing in value from USD 298.6 Considering the number of tools available today, it is easier to develop content quickly.

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Private 5G networks are sparking innovation at the edge

CIO

For the enterprise, planning edge strategies and reaping their rewards is often a complex and challenging process, with myriad applications to deploy, a proliferation of hardware devices to manage, multiple data types and sources to integrate, and significant security risks to avoid. To learn more, visit us here.

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Ultraleap’s mid-air haptics tempts Tencent to join its $82M Series D fundraising

TechCrunch

It was quite the demo (see the video below). Commenting, Tom Carter, Ultraleap CEO, said recent chatter about the VR-based “Metaverse” from companies like Facebook, as well as the shift to touchless interfaces brought about by the pandemic, had helped its fund-raising.

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Top 7 Gaming Trends and Technologies in 2024

Openxcell

According to Grand View Research, the video game market is expected to reach USD 583.69 Today, gaming has gone beyond consoles and PCs to virtual reality (VR), augmented reality (AR), and mobile devices. Conversely, streaming video games have fueled a dramatic boom in 3D game development. billion by 2030.

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John Carmack’s AGI startup raises $20M from Sequoia, Nat Friedman, Patrick Collison and others

TechCrunch

John Carmack, the game developer who co-founded id Software and served as Oculus’s CTO, is working on a new venture — and has already attracted capital from some big names. That’s as opposed to AI systems today, which are designed for narrow, specific applications like generating art, driving cars, and playing video games.