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Medical simulation platform FundamentalVR raises $20M to help surgeons learn through VR

TechCrunch

FundamentalVR , an immersive simulation platform for medical and health care professions, has raised $20 million in a round of funding to “accelerate skill-transfer and surgical proficiency” through virtual reality (VR) and mixed reality (MR) applications. Big impact. “This makes the solutions highly scalable and affordable.”

VR 239
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Private 5G networks are sparking innovation at the edge

CIO

A crucial component to simplifying the edge experience is the network itself. Compared with their predecessors, private 5G networks offer faster speeds, lower latency, enhanced security, and the ability to connect a vastly greater number of edge devices. Estefania de Sosa is a Product Marketing Manager at Dell Technologies.

Network 264
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It’s time to evolve beyond marketing to create meaningful metaverse moments

CIO

When I talk with business leaders, I often hear metaverse as a marketing focus or an innovation one; usually, it’s not comprehensive and strategically integrated with the business. Look for “VR-chat-esque” social platforms—or the adoption onto existing social platforms—with user communities of notable size.

Marketing 279
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Metaverse: The time for CIOs to experiment is now

CIO

Right now, the metaverse is essentially an undefined amalgam of technologies and concepts including but not limited to augmented reality (AR), avatars, blockchain, cryptocurrencies, extended reality (ER), mixed reality (MR), NFTs (non-fungible tokens), virtual reality (VR), and Web3. Get on the train.

VR 363
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Why Adopting New Technologies like AR and VR are Essential for Your Business?

Trigent

In that case, it is essential to understand why companies consider adopting new technologies or digital transformations like Augmented Reality (AR) and Virtual Reality (VR) to meet customer needs. It has proven the perfect platform to taste success in today’s competitive market. million VR users and 110.1 million by 2027.

VR 52
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Power Immersive, Engaging, Impactful Learning Experiences with AR/VR

Trigent

But with Virtual Reality (VR) and Augmented Reality (AR) coming into the picture, things have changed radically for the education sector. We are treading into an era of experiential learning driven by AR/VR. The research by MarketsandMarkets suggests that the global EdTech and smart classroom market is growing at a CAGR of 16.1%

VR 98
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ManageXR grabs $4 million seed round to scale XR business 

TechCrunch

With the latest funding, ManageXR will support its expanding team and go-to-market strategy as the company has experienced rapid growth since becoming available to beta users in November 2019 and officially launching in April 2021. Los Angeles-based Talespin nabs $15 million for its extended reality-based workforce training tools.

VR 217