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Hexa raises $20.5M to turn images into 3D objects for VR, AR and more

TechCrunch

But HTC’s focus has increasingly shifted over the years from mobile to VR, and it evidently sees Hexa as aligned with its current — and perhaps even future — lines of business. But he later pivoted the business into a general-purpose tech stack for VR, AR and 3D-model-viewing experiences. So what differentiates Hexa?

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7 investors discuss augmented reality and VR startup opportunities in 2020

TechCrunch

Meanwhile, few spaces were frothier in 2016 than virtual reality, but most VCs who gambled on VR following Facebook’s Oculus acquisition failed to strike it rich. “We believe VR is still the largest long-term opportunity of the two. . “We believe VR is still the largest long-term opportunity of the two.

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Virtual Reality App/Game Developer Survey: More Enterprises Embracing VR Training and Sims

IDC

IDC's latest virtual reality app/game developer survey shows more enterprises are embracing VR training and sims. Explore these results with IDC's Lewis Ward.

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It’s time to evolve beyond marketing to create meaningful metaverse moments

CIO

Part of that exploration is a global survey we publish with the University of Oxford. What about the game-changing technologies? I think the verdict is still out on what the big game-changing technologies are going to be. Look for large, massively multiplayer gaming experiences with huge adoption.

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Extra Crunch roundup: Clubhouse UX teardown, YC Demo Day favorites, proptech VC survey, more

TechCrunch

Automakers, suppliers and startups see growing market for in-vehicle AR/VR applications. Despite all of the pomp and promises about the potential for AR and VR, there isn’t a clear understanding of market demand for bringing the technology to cars, trucks and passenger vans. NFTs could bridge video games and the fashion industry.

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5 Principles to Ensure Successful Implementation of AR/VR in Real Estate Firms

Trigent

AR/VR in real estate presents the perfect solution to the changing needs of discerning customers. The global AR VR in the real estate market ecosystem 1 is expected to grow at a CAGR of 31.2%, increasing in value from USD 298.6 million in 2018 to USD 1,151.9 million in 2023. Here are our top 5 recommendations to get started.

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South Korea’s RECON Labs raises $4.4M to help shoppers visualize products by creating 3D models in AR   

TechCrunch

According to a recent survey of 16,000 Snapchat users in 16 markets, 92% of Gen Zers want to use AR and VR for online shopping. The platform will let users download, upload, view, sell and buy 3D assets through its web-based service in the future, like Sketchfab, which was acquired by Epic Games in 2021, Ban said.

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